Liman is a developer of quality textures and shaders. We are located in beautiful sea town Burgas, Bulgaria.
Liman offers graphical products for 3D design, architectural visualizations, game design, multimedia presentations and advertising. Moreover, we are focused on game development and support studios and individuals with userful tutorials and resources. Our software solutions are mainly related to 3D graphics.
Our philosophy is to offer valuable and top quality products at very attractive prices. Our products come at fixed prices, which means no further cost or fees when used commercially.
Our team:
Lyubomir Mandzhukov, software engineer and artist
He got his degree in Computer Systems And Technologies Engineer from the Technical University of Varna, Bulgaria. His strength is textures' creation, modelling, rigging, texturing and skeletal animations. He is responsible to all art aspects in our development process.
contact : e-mail
Ivan Mandzhukov, mathematician and software engineer
He got his degree in Computer Systems And Technologies Engineer from the Technical University of Varna, Bulgaria. He is our lead programmer. He is responsible to coding every major system( camera , AI, events, etc.) in our development process. He has specialized in HLSL programming for visual processing units.
contact : e-mail